Regulations

The Hackathon is organized by the Latvian Information Technologies Cluster under the project European Union co-funded COSME programme project “ESCP S3 for speeding up industrial modernization of agrofood packaging sectors towards Industry 4.0 and digital transformation by Cluster-Facilitated X-Industry Hackathons" or "DIGICLUSTERS".

Challenge Owner

  1. Eligible participants must be from one of the following countries: Latvia, Lithuania, Poland and Spain;

  2. Challenge provided by the Owner must be relevant to agri-food and packaging industry;

  3. Challenge should correspond to the Company business strategy;

  4. Challenge must evolve a properly defined problem that has not been solved yet;

  5. Provide their acknowledgment of agreement to publish the Challenge on Hackathon website;

  6. A responsible representative from the Owner’s company should be appointed to lead communication with the Team and Organizer and be able to respond within 48h time period;

  7. Representative should have high-level of responsibility, authority and power in decision making, be capable to address technical, visionary and strategic issues put forward by the Teams;

  8. Owner is obliged to provide additional information, documentation and data (that is not sensitive) requested by the Team that is relevant for developing the Solution;

  9. Owner is expected to sign a Letter of Intention, thus confirming their good will for participation in hackathon when arriving to Riga for on-site hackathon event on 5th- 6th November 2019;

  10. At least one representative of the Owner must be present at the Hackathon event in Riga on 5th- 6th November 2019.

Teams

  1. The legal entity represented by the Team should be an operating establishment from any country of the EU;

  2. The team is expected to appoint one representative responsible for communication between the Team and the Owner and be capable of providing a response within 48h time period;

  3. The team should establish a secure communication and information sharing channel between the Team, Owner and Organizer;

  4. Team must be ready to devote enough time during 4-week period to work on a solution and be present at the Hackathon event in Riga on 5th- 6th November 2019;

  5. The team should meet the requirements of Checkpoints during the 4-week development process;

  6. The team is expected to sign a Letter of Intention, thus confirming their goodwill for participation at the hackathon upon arrival to Riga on 5th - 6th November 2019.

  7. It gives additional benefit if a sustainable product development team is formed, including, apart from software development, knowledge in product design, marketing, and business development.

Solution

  1. Solution is supposed to benefiting for agri-food and packaging industry;

  2. Teams final submission during the Hackathon should include an explanation of what the Solution does and how it should be used and verified. If it is possible, a prototype should be presented;

  3. Final pitching should include either presentation of the Solution or demonstration of a prototype.

Checkpoint

Both the Team and the Challenge Owner undertake obligation to present progress status report at the end of each week to ensure collaborative communication among involved parties. Progress status report should include information on the number of activities done and whether communication with the other Party is sufficient.​

Jury

  1. The Jury consist of five people: Chairperson of the Board of Latvian IT Cluster, stakeholders and Mentors.

  2. This Jury is selecting winning Team by an open voting simple majority. The winning Team receives a possibility to participate at Transfiere in Granada in February 2020 (up to 3 persons, subject to budget).

Glossary

  1. Challenge – business problem, case-study provided by an agri-food or packaging company seeking for a solution

  2. Solution – an idea, use-case, prototype that potentially will solve the challenge

  3. Owner – agri-food or packaging company providing to the Team unsolved issue, challenge.

  4. Team – representatives of an IT company, such as developers, owners, decision-makers, etc. working closely together on the solutions.

  5. Representative – contact person from the Owner’s side responsible for communication with the Team.

  6. Checkpoint/Status Report – mandatory submissions of the status report to show progress and raise issues.

  7. Organizer – representatives of Latvian IT Cluster, regionally recognized technology cluster and Digital Innovation Hub.

  8. Mentor – an expert delivering mentoring sessions on the subjects relevant to the Hackathon.

X-industry hackathon project manager ira.racina@itbaltic.com
+371 29414155  

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